Presented by:

Sam Tuke

from Free Software Foundation Europe

Sam devises, executes, and manages international campaigns to promote Free Software and Open Standards. In 2010-12 he coordinated FSFE's UK activities, organising local and national community events, chairing cross-sector public interest meetings, and engaging regularly with members of the British parliament and Home Office. As a part time software engineer he recently developed the industry-leading encryption system in ownCloud 5.

No video of the event yet, sorry! Meanwhile...

Good software is expensive to make, and Free Software is no exception. Six years ago, the Blender Foundation crowdfunded "Big Buck Bunny". What's happened since then? Countless Free Software projects have frustrated their users with missed targets, exaggerated expectations, and absent source code. While proprietary games, plugins, and even fonts race ahead with tens of millions of dollars in collected donations, Free Software lags behind with a handful of major successes.

Yet the primary benefits of crowdfunding provide precisely what most Free apps need: dollars, exposure and focus. Well planned campaigns deliver fast, scalable, and sustainable results. Best of all they connect developers directly to their users, completing the development cycle without the need for corporate direction. So why does the potential of this radical method remain largely untapped?

In this talk I'll explain how crowdfunding is the perfect fit for many Free Software projects, how the Heartbleed bug highlights a wider resourcing crisis, and explore new models of crowdfunding that could reliably fund our software in future.

Date:
Duration:
1 h
Room:
Conference:
openSUSE Conference
Language:
Track:
Community & Project
Difficulty:
Beginner